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Lara Croft and the Guardian of Light
LCATGOL
Developer(s) Crystal Dynamics,
Nixxes Software (PS3, PC)[1]
Publisher(s) Eidos Interactive
Distributor(s) Square Enix
Director(s) Daniel Neuberger
Series Tomb Raider
Engine Crystal engine (Tomb Raider: Underworld's engine)
Platform(s) BlackBerry PlayBook
Cloud (OnLive)
iOS
Android
Microsoft Windows (Steam)
PlayStation 3 (PSN)
Xbox 360 (XBLA)
Release date(s)
Genre(s) Platformer, action
Mode(s) Single-player, two-player cooperative
Rating(s) ESRB: T
PEGI: 12

Lara Croft and The Guardian of Light is a fixed-camera 3D platform viewpoint action video game developed by Crystal Dynamics and published by Square Enix for the PC, PlayStation Network, Xbox Live Arcade and the MacOS as part of the Tomb Raider series through digital distribution. Unlike previous games in the series, the game does not carry the Tomb Raider brand and has a heavy emphasis on cooperative gameplay. In multiplayer, players take the role as either Lara Croft or a 2,000-year-old Mayan warrior named Totec. They must work together in order to stop the evil spirit Xolotl and retrieve the Mirror of Smoke. A single-player campaign mode is available that does not include the non-playable character AI following or helping Lara.

It's the first download only title from Crystal Dynamics and the first Co-op Lara Croft game. A classic formula of puzzles, combat and exploration coupled with breath-taking visuals deliver this fast-paced, isometric gaming experience.

TriviaEdit

  • First downloadable only title from Crystal Dynamics, and first downloadable only Lara Croft game.
  • First ever co-op multiplayer action/adventure game featuring Lara Croft. Fully cooperative online and offline story mode.

ReferencesEdit

  1. Lara Croft and the Guardian of Light (PS3 / PC). Nixxes Software (21 March 2011).

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